Category:Materials
Revision as of 03:34, 1 December 2023 by Jenna Huntsman (talk | contribs) (Add Blinn-Phong terminology to page following PBR release.)
This page contains articles about Second Life's Blinn-Phong specular and normal map features.
With regards to LSL this has more to do with Bump Mapping than Materials which deals with physical properties.
Pages in category "Materials"
The following 6 pages are in this category, out of 6 total.