Category:Needs Translation/LSL/zh-Hans
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Subcategories
This category has the following 200 subcategories, out of 233 total.
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L
- LSL Parameters/landmark
- LSL Integer/link
- LSL Parameters/link
- LSL Parameters/look at
- LSL Alpha
- LSL Animation
- LSL Animation/Override
- LSL At Target
- LSL Attachment
- LSL Avatar/As A Parameter
- LSL Avatar/Name
- LSL Base64
- LSL Benchmark
- LSL Broken
- LSL Bump Mapping
- LSL Camera
- LSL Categorized Library
- LSL Chat
- LSL Cleanup
- LSL Click Action
- LSL Collision
- LSL Collision Events
- LSL Color
- LSL Communications
- LSL Compression
- LSL Conditional
- LSL Constants
- LSL Controls
- LSL Creator
- LSL CSV
- LSL Damping
- LSL Data Conversion
- LSL Dataserver
- LSL Deprecated
- LSL Detected
- LSL Dialog
- LSL Effects
- LSL Email
- LSL Encoding
- LSL Encoding/URL
- LSL Encryption
- LSL Error
- LSL Error/Math
- LSL Estate
- LSL Euler
- LSL Events
- LSL Examples
- LSL Experience
- LSL Face
- LSL Face/Get
- LSL Face/Set
- LSL Flags
- LSL Float
- LSL Floating Text
- LSL Flow Control
- LSL Flying
- LSL Functions/Returns a float
- LSL Functions/Returns a integer/bit field
- LSL Functions/Returns a integer/boolean
- LSL Functions/Returns a integer/handle
- LSL Functions/Returns a integer/link
- LSL Functions/Returns a integer/status
- LSL Functions/Returns a integer/type
- LSL Functions/Returns a key
- LSL Functions/Returns a key/handle
- LSL Functions/Returns a list
- LSL Functions/Returns a list/parameters
- LSL Functions/Returns a rotation
- LSL Functions/Returns a string
- LSL Functions/Returns a vector
- LSL Functions/Returns an integer
- LSL Functions/Returns nothing
- LSL GameControls
- LSL God Mode
- LSL Grab
- LSL Ground
- LSL Group
- LSL Hash
- LSL Hover
- LSL HTTP
- LSL HTTP/Client
- LSL HTTP/Server
- LSL Instant Message
- LSL Integer
- LSL Inventory
- LSL JSON
- LSL Key
- LSL Keywords
- LSL Keywords/All
- LSL Land Collision
- LSL Landmark
- LSL Library
- LSL Light
- LSL Link
- LSL Link Message
- LSL Link/Get
- LSL Link/Management
- LSL Link/Set
- LSL LinksetData
- LSL List
- LSL List/Entry Types
- LSL List/Read Element
- LSL Math
- LSL Math/3D
- LSL Math/Trigonometry
- LSL Media
- LSL Memory
- LSL Money
- LSL Mouselook
- LSL Movement
- LSL Needs Example
- LSL Negative Index
- LSL Newbie Notes
- LSL Notecard
- LSL Object
- LSL Operators
- LSL Owner
- LSL Parameters
- LSL Parameters/target
- LSL Parcel
- LSL Parcel/Details
- LSL Parcel/Flags
- LSL Parcel/Prim Count
- LSL Particles
- LSL Passable
- LSL Pathfinding Types
- LSL Permissions
- LSL Permissions/Asset
- LSL Permissions/Experience
- LSL Permissions/Script
- LSL Phantom
- LSL Physics
- LSL Pie Menu
- LSL Pre-release
- LSL Prim
- LSL Prim/Materials
- LSL PrimitiveParams
- LSL PrimitiveParams/Face
- LSL PrimitiveParams/Link
- LSL PrimitiveParams/Object
- LSL PrimitiveParams/Prim
- LSL Region
- LSL Region/Flags
- LSL Requires Permissions
- LSL Resource Conservation
- LSL Rez
- LSL Rotation
- LSL Sandbox
- LSL Script
- LSL Script Profiler
- LSL Sculpted
- LSL Security
- LSL Sensor
- LSL Shiny
- LSL Sit
- LSL Sit/Teleport
- LSL Sound
- LSL State
- LSL Status
- LSL Stop
- LSL Strength
- LSL String
- LSL Subtypes
- LSL Synonyms
- LSL Syntax
- LSL Target
- LSL Teleport
- LSL Temporary
- LSL Text
- LSL Texture
- LSL Time
- LSL topics with bugs
- LSL topics with the most bugs
- LSL Touch
- LSL Types
- LSL User-Defined Functions
- LSL Vector
- LSL Vehicle
Pages in category "Needs Translation/LSL/zh-Hans"
The following 200 pages are in this category, out of 1,548 total.
(previous page) (next page)C
- CHARACTER MAX SPEED
- CHARACTER MAX TURN RADIUS
- CHARACTER ORIENTATION
- CHARACTER RADIUS
- CHARACTER STAY WITHIN PARCEL
- CHARACTER TYPE
- CHARACTER TYPE A
- CHARACTER TYPE B
- CHARACTER TYPE C
- CHARACTER TYPE D
- CHARACTER TYPE NONE
- Chat channel
- Chat Logger (GPL)
- Chat Relay
- LlChildPrims2List
- Chr
- LlClearCameraParams
- LlClearLinkMedia
- LlClearPrimMedia
- CLICK ACTION BUY
- CLICK ACTION IGNORE
- CLICK ACTION NONE
- CLICK ACTION OPEN
- CLICK ACTION OPEN MEDIA
- CLICK ACTION PAY
- CLICK ACTION PLAY
- CLICK ACTION SIT
- CLICK ACTION DISABLED
- CLICK ACTION TOUCH
- CLICK ACTION ZOOM
- Clock
- LlCloseRemoteDataChannel
- LlCloud
- Collision
- LlCollisionFilter
- LlCollisionSound
- LlCollisionSprite
- Collision end
- Collision start
- Color and Scripting
- Color conversion scripts
- Combat Log
- COMBAT CHANNEL
- COMBAT LOG ID
- LlComputeHash
- XsConnectToDatabase
- CONTENT TYPE ATOM
- CONTENT TYPE FORM
- CONTENT TYPE HTML
- CONTENT TYPE JSON
- CONTENT TYPE LLSD
- CONTENT TYPE RSS
- CONTENT TYPE TEXT
- CONTENT TYPE XHTML
- CONTENT TYPE XML
- Control
- CONTROL BACK
- CONTROL DOWN
- CONTROL FWD
- CONTROL LBUTTON
- CONTROL LEFT
- CONTROL ML LBUTTON
- CONTROL RIGHT
- CONTROL ROT LEFT
- CONTROL ROT RIGHT
- CONTROL UP
- LlCos
- LlCreateCharacter
- LlCreateKeyValue
- LlCreateLink
- LlCSV2List
D
- LlDamage
- Damage Types
- DAMAGEABLE
- Dataserver
- LlDataSizeKeyValue
- DATA BORN
- DATA NAME
- DATA ONLINE
- DATA PAYINFO
- DATA RATING
- DATA SIM POS
- DATA SIM RATING
- DATA SIM STATUS
- Date Library
- Day of the Week
- DEBUG CHANNEL
- DEG TO RAD
- LlDeleteCharacter
- LlDeleteKeyValue
- LlDeleteSubList
- LlDeleteSubString
- LlDerezObject
- LlDetachFromAvatar
- LlDetectedDamage
- LlDetectedGrab
- LlDetectedGroup
- LlDetectedKey
- LlDetectedLinkNumber
- LlDetectedName
- LlDetectedOwner
- LlDetectedPos
- LlDetectedRezzer
- LlDetectedRot
- LlDetectedTouchBinormal
- LlDetectedTouchFace
- LlDetectedTouchNormal
- LlDetectedTouchPos
- LlDetectedTouchST
- LlDetectedTouchUV
- LlDetectedType
- LlDetectedVel
- LlDetermineType
- LlDialog
- Dialog NumberPad
- DialogPlus
- LlDie
- LlDisplayNameToKeys
- Do while
- LlDumpList2String
E
- LlEdgeOfWorld
- LlEjectAt
- LlEjectFromLand
- LlEmail
- LlTargetedEmail
- EOF
- ERR GENERIC
- ERR MALFORMED PARAMS
- ERR PARCEL PERMISSIONS
- ERR RUNTIME PERMISSIONS
- ERR THROTTLED
- LlEscapeURL
- ESTATE ACCESS ALLOWED AGENT ADD
- ESTATE ACCESS ALLOWED AGENT REMOVE
- ESTATE ACCESS ALLOWED GROUP ADD
- ESTATE ACCESS ALLOWED GROUP REMOVE
- ESTATE ACCESS BANNED AGENT ADD
- ESTATE ACCESS BANNED AGENT REMOVE
- LlEuler2Rot
- LlEvade
- LlEval
- Event Order
- Example Particle Script
- LlExecCharacterCmd
- LlExecuteMenuCommand
- Experience permissions
- Experience permissions denied
- External script memory
F
- LlFabs
- FALSE
- Final damage
- LlFindNotecardTextSync
- Fixed Precision
- LlFixSL
- LlFleeFrom
- Float2Hex
- Float2String
- LlFloor
- For
- LlForceMouselook
- FORCE DIRECT PATH
- LlFrand
- LlFrandom
- User:Fred Rookstown/llRequestDatashare
- Template:LSL Function/docs
- LSL Function Style/Strife Onizuka
- FURWARE text
- FURWARE text/TextureCreator
- FURWARE text/TextureCreator/Reference
G
- Game control
- GAME CONTROL AXIS LEFTX
- GAME CONTROL AXIS LEFTY
- GAME CONTROL AXIS RIGHTX
- GAME CONTROL AXIS RIGHTY
- GAME CONTROL AXIS TRIGGERLEFT
- GAME CONTROL AXIS TRIGGERRIGHT
- GAME CONTROL BUTTON A
- GAME CONTROL BUTTON B
- GAME CONTROL BUTTON BACK
- GAME CONTROL BUTTON DPAD DOWN
- GAME CONTROL BUTTON DPAD LEFT
- GAME CONTROL BUTTON DPAD RIGHT
- GAME CONTROL BUTTON DPAD UP
- GAME CONTROL BUTTON GUIDE
- GAME CONTROL BUTTON LEFTSHOULDER
- GAME CONTROL BUTTON LEFTSTICK
- GAME CONTROL BUTTON MISC1
- GAME CONTROL BUTTON PADDLE1
- GAME CONTROL BUTTON PADDLE2
- GAME CONTROL BUTTON PADDLE3
- GAME CONTROL BUTTON PADDLE4
- GAME CONTROL BUTTON RIGHTSHOULDER
- GAME CONTROL BUTTON RIGHTSTICK
- GAME CONTROL BUTTON START
- GAME CONTROL BUTTON TOUCHPAD
- GAME CONTROL BUTTON X
- GAME CONTROL BUTTON Y
- GenerateKey
- LlGenerateKey