ChildAgentUpdate

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Revision as of 15:56, 21 November 2006 by Cube Linden (talk | contribs)
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Message Layout

{
	ChildAgentUpdate High Trusted Zerocoded
	{
		AgentData				Single
		
		{	RegionHandle		U64	}
		{	ViewerCircuitCode	U32	}
		{	AgentID							LLUUID	}
		{	SessionID						LLUUID	}
		
		{	AgentPos			LLVector3	}
		{	AgentVel			LLVector3	}
		{	Center				LLVector3	}
		{ 	Size 				LLVector3 	}
		{	AtAxis				LLVector3	}
		{	LeftAxis			LLVector3	}
		{	UpAxis				LLVector3	}
		{	ChangedGrid			BOOL	}	
		 
		{	Far					F32	}
		{	Aspect				F32	}
		{	Throttles			Variable 1	}
 		{	LocomotionState		U32	}
		{	HeadRotation		LLQuaternion	}
		{	BodyRotation		LLQuaternion	}
		{	ControlFlags		U32	}
		{	EnergyLevel			F32	}
		{	GodLevel			U8	}	
		{   AlwaysRun			BOOL	}
		{	PreyAgent						LLUUID	}
		{	AgentAccess		U8	}
		{	AgentTextures		Variable	2	}
		{	ActiveGroupID	        LLUUID	}	
	}
	{
		GroupData			Variable
		{	GroupID				LLUUID	}
		{	GroupPowers			U64		}
		{	AcceptNotices		BOOL	}
	}
	{	
		AnimationData			Variable
		{	Animation			LLUUID	}
		{	ObjectID			LLUUID	}
	}
	{
		GranterBlock			Variable
		{	GranterID						LLUUID	}
	}
	{
		NVPairData				Variable
		{	NVPairs				Variable	2	}
	}
	{
		VisualParam				Variable
		{	ParamValue			U8	}
	}
}

Usage and Notes