Difference between revisions of "Content Creation, Mesh Import, Scripting User Group"

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{{User Group Page
#REDIRECT [[Content Creation/Mesh Import User Group]]
Although the header says "Content Creation/Mesh Import/Scripting", currently topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.
Mondays at Noon in Pacific time (SL standard time)
Next meeting scheduled for: '''June 20, 2011'''
[secondlife://Aditi/secondlife/MeshHQ%201/251/250/24 Mesh HQ on Aditi]
Charlar Linden, Nyx Linden, and Runitai Linden. Please contact one of us if you are unsure if your topic is relevant or appropriate.
Please add topics below '''prior to 11:50 AM'''. Also, please put your SL name down so we can follow up if we have questions. Thanks!
# It's been stated before that bone length recognition isn't likely to be in the initial main grid deploy. Why is this, when the lengths look right in the preview window? What has to be done in order for this to appear in-world? (Tiberious)
# Any news on CTS-590, adding the override to allow "partial" joint-arrays in collada files ? It seems that several exporters 'optimize`collada files by skipping/excluding joints that are not in use (e.g., in 3dsMax I create boots -> the exporter writes only a partial joint array, ignoring torso/arms/... -> as result these weighted meshed can't be uploaded, 'Upload'-button greys out.) (Marielle Caerndow)
# please add your agenda items here
* [[Content Creation, Mesh Import, Scripting User Group/Archive]]
*  [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|Older archives]]

Latest revision as of 15:46, 17 June 2011