Dialog Message
Revision as of 14:29, 3 September 2007 by Strife Onizuka (talk | contribs) (In the future only post scripts that WORK.)
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A simple script thats lets anyone say a messages over a dialog instead of using llSay or llShout.
Usage: /channel dialog message
| • integer | channel | – | channel number the script is listening on | |
| • string | message | – | message to display |
integer channel = 1000;
list keys;
string token;
string data;
default
{
state_entry()
{
llListen(channel, "", "", "");
}
on_rez(integer start_param)
{
llResetScript();
}
sensor(integer num_detected)
{
list keys = [];
integer i = 0;
for (; i < num_detected; ++i)
keys += llDetectedKey(i);
if(token == "dialog")
{
integer len = llGetListLength(names);
for(s = 0; s < len; ++s)
llDialog(llList2Key(keys, s), data, [], channel );
}
}
listen(integer chan, string name, key id, string command)
{
integer s = llSubStringIndex(command," ");
if (~s)
{
token = llDeleteSubString(command, s, -1);
data = llDeleteSubString(command, 0, s);
if(token == "dialog")
llSensor( "", "", AGENT, 32, PI );
}
}
}