Difference between revisions of "EstateOwnerMessage"

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==Usage and Notes==
==Usage and Notes==
Generic messages are used for short client/simulator communication through strings.
Client can send the following things:
These appear to have been used for only a very small number of situations where creating a new packet was avoided.(?)
 
 
Client sends this message for the following things:
{| class="sortable" {{Prettytable}}
{| class="sortable" {{Prettytable}}
|-{{Hl2}}
|-{{Hl2}}

Latest revision as of 15:05, 6 June 2023

Message Layout

{
    EstateOwnerMessage	Low NotTrusted Zerocoded
	{
		AgentData 		Single
		{   AgentID     LLUUID  	}
		{	SessionID	LLUUID		}
	}
	{
		MethodData 	Single
		{	Method		Variable 1 }
		{	Invoice		LLUUID	}
	}
	{
		ParamList		Variable
		{	Parameter	Variable 1 }
	}
}

Usage and Notes

Client can send the following things:

Use Raw Method String ParamList
colliders
estateaccessdelta
estatechangecovenantid
estatechangeinfo
estateexperiencedelta
estateobjectreturn
estateupdateinfo
getinfo
help
instantmessage
kickestate
refreshmapvisibility
restart
scripts
setaccess
setexperience
setregiondebug
setregioninfo
setregionterrain
simulatormessage
telehub
teleporthomeallusers
teleporthomeuser
terrain
texturebase
texturecommit
texturedetail
textureheights