Difference between revisions of "Events"

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Second Life regions are limited to a maximum of 100 avatars (accounts); many events limit the maximum to 30-50 accounts to maximize performance.  To enable larger audiences, an event can be streamed to multiple parcels each with its own audience.  
Second Life regions are limited to a maximum of 100 avatars (accounts); many events limit the maximum to 30-50 accounts to maximize performance.  To enable larger audiences, an event can be streamed to multiple parcels each with its own audience.  


You'll find more about events on the Second Life Showcase [http://secondlife.com/showcase/sub_page.php?showcase_category=3&blog_category=5 Music section] and in the [http://support.secondlife.com KnowledgeBase].  In particular, for large events, read [http://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=4202  Guide to Large Event Technical Considerations].
You'll find more about events on the Second Life Showcase [http://secondlife.com/showcase/sub_page.php?showcase_category=3&blog_category=5 Music section] and in the [http://support.secondlife.com KnowledgeBase].


You'll find Solution Providers who can assist you with events by using the Services earch of the [http://secondlifegrid.net/programs/solpro/directory Solution Provider Directory] for Events, Audio or Video.
You'll find Solution Providers who can assist you with events by using the Services earch of the [http://secondlifegrid.net/programs/solpro/directory Solution Provider Directory] for Events, Audio or Video.

Revision as of 10:43, 8 August 2008

The Second Life Grid page on Events will give you an overview of how other businesses are using Second Life for a variety of events.

There are several types of events in Second Life.

  1. Live - the event is real-time in Second Life; either a presenter or artist is providing real-time content via text or voice. They may be managing their avatar live, or someone may do it for them. This is used most frequently for presentations to a group or audience.
  2. Streamed - the event was recorded or is being streamed with a short delay from the real world into Second Life, via the streaming capability on land parcels. This is often used for music and some real-world events.
  3. Mixed Reality - the event is being streamed real-time into Second Life. The Second Life view is being projected in the live event (by having an account logged in at the event); the event may include feedback via text or audio from the Second Life audience.

Second Life regions are limited to a maximum of 100 avatars (accounts); many events limit the maximum to 30-50 accounts to maximize performance. To enable larger audiences, an event can be streamed to multiple parcels each with its own audience.

You'll find more about events on the Second Life Showcase Music section and in the KnowledgeBase.

You'll find Solution Providers who can assist you with events by using the Services earch of the Solution Provider Directory for Events, Audio or Video.


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