Difference between revisions of "Good Building Practices"

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== News & Updates ==
<h2 style="background-color: #c3e7e0;"> News & Updates </h2>
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'''New articles'''
'''New articles'''
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== Animation [[File:InvIcon_Animation.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Animation [[File:InvIcon_Animation.png|20px]] </h2>
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* '''[[Animation Streamlined]]''' - Make your creations move without dragging Second Life to a crawl!
* '''[[Animation Streamlined]]''' - Make your creations move without dragging Second Life to a crawl!
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== Mesh [[File:InvIcon_Mesh.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Mesh [[File:InvIcon_Mesh.png|20px]] </h2>
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* '''[[Mesh and LOD]]''' {{New|expiry=20130104}}- Mesh objects that don't crash your friends' old computer.
* '''[[Mesh and LOD]]''' {{New|expiry=20130104}}- Mesh objects that don't crash your friends' old computer.
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== Pathfinding [[File:InvIcon_Shoe.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Pathfinding [[File:InvIcon_Shoe.png|20px]] </h2>
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*'''[[Pathfinding_Overview]]''' - Pathfinding explained.
*'''[[Pathfinding_Overview]]''' - Pathfinding explained.
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== Physics [[File:InvIcon_Physics.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Physics [[File:InvIcon_Physics.png|20px]] </h2>
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* '''[[Physics Optimization]]''' - Not everything needs physics, learn how to add the least load necessary to the physics engine.
* '''[[Physics Optimization]]''' - Not everything needs physics, learn how to add the least load necessary to the physics engine.
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== Scripting [[File:InvIcon_Script.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Scripting [[File:InvIcon_Script.png|20px]] </h2>
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* '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit
* '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit
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== Sound [[File:InvIcon_Sound.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Sound [[File:InvIcon_Sound.png|20px]] </h2>
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* '''[[Environment_Sounds|Environment Sounds]]'''
* '''[[Environment_Sounds|Environment Sounds]]'''
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== Sculpted Prims [[File:SL-Sculpty-Sphere-RGB-128x.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Sculpted Prims [[File:SL-Sculpty-Sphere-RGB-128x.png|20px]] </h2>
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*'''[[Sculpted Prim Usage]]''' - What you need to know about how sculpted prims effect Second Life.
*'''[[Sculpted Prim Usage]]''' - What you need to know about how sculpted prims effect Second Life.
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== Textures [[File:InvIcon_Texture.png|20px]] ==
<h2 style="background-color: #c3e7e0;"> Textures [[File:InvIcon_Texture.png|20px]] </h2>
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* '''[[Texture Usage]]''' - What size to use, and what to avoid.
* '''[[Texture Usage]]''' - What size to use, and what to avoid.

Revision as of 16:51, 4 December 2012

This guide is a collection of officially verified building practices for moderate to advanced creators that result in efficient, high performance creations in Second Life. If you are new to building in Second Life, please check out the Knowledge Base.

Featured Article

Normal and flipped normal sphere.png

Mesh and LOD

Learn how to create efficient and attractive mesh content without overtaxing your visitors' hardware or Second Life's physics engine.

News & Updates

New articles

Coming soon

  • SL Animation Tutorial Videos
  • How to retrofit an existing home to work with Pathfinding

Animation InvIcon Animation.png

Mesh InvIcon Mesh.png

Pathfinding InvIcon Shoe.png

Physics InvIcon Physics.png

Scripting InvIcon Script.png

Sculpted Prims SL-Sculpty-Sphere-RGB-128x.png

Textures InvIcon Texture.png


Resident contributions awaiting official approval

If you'd like to contribute some of your own best practices for efficient content creation, please link to them in this section so that Linden Lab subject matter experts can verify them before they are added to the official guide.