Difference between revisions of "How to use HUDs, and locate an off-screen HUD - Video Tutorial"

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This video tutorial discusses aspects of working with heads-up displays (HUDs), including:
This video tutorial discusses aspects of working with heads-up displays (HUDs), including:


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* Vehicle-related HUDs
* Vehicle-related HUDs


<videoflash type="vimeo">4168870|640|480</videoflash>
<videoflash type="vimeo">4168996|640|480</videoflash>


If your HUD is offscreen and you would like to retrieve it, follow these steps:
If your HUD is offscreen and you would like to retrieve it, follow these steps:
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# Right-click the cube you attached as a HUD and select '''Detach'''.
# Right-click the cube you attached as a HUD and select '''Detach'''.


Check out Torley's quick demo of retrieving an offscreen HUD.
Check out [[Torley]]'s quick demo of retrieving an offscreen HUD.


<p>{{#widget:Vimeo|id=4168870|width=640|height=480}}</p>
<videoflash type="vimeo">4168870|640|480</videoflash>


[[Category:Building Objects]]
[[Category:Building Objects]]

Revision as of 12:16, 7 October 2009

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This article is part of the Extended Second Life Knowledge Base that includes advanced and specialized information. This information was originally provided by Linden Lab, but is not actively maintained nor guaranteed to be accurate. Linden Lab does not certify nor assume any responsibility for this information.

See the official Second Life Knowledge Base for the most current information.

This video tutorial discusses aspects of working with heads-up displays (HUDs), including:

  • Attaching/wearing HUDs
  • Hiding HUDs
  • Moving HUDs around
  • Showing HUD objects in snapshots
  • Detaching HUDs
  • Hiding the Second Life user interface
  • Creating HUDs
  • Avatar-related HUDs
  • Vehicle-related HUDs

<videoflash type="vimeo">4168996|640|480</videoflash>

If your HUD is offscreen and you would like to retrieve it, follow these steps:

  1. Create a cube.
  2. Right click the cube and select More > Attach Hud > Center from the pie menu.
  3. Move your scroll wheel down or hold Alt + left mouse button and drag your mouse cursor down. The screen reduces and anything offscreen becomes viewable.
  4. Locate the missing HUD and put it into edit mode by right-clicking on the it and selecting Edit from the pie menu.
  5. Using the arrows that appear in edit mode, move the missing HUD back onto the screen.
  6. Scroll the mouse wheel or hold Alt + left mouse button and move the mouse up to bring it back to size.
  7. Right-click the cube you attached as a HUD and select Detach.

Check out Torley's quick demo of retrieving an offscreen HUD.

<videoflash type="vimeo">4168870|640|480</videoflash>