Difference between revisions of "How to use HUDs, and locate an off-screen HUD - Video Tutorial"
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Rand Linden (talk | contribs) m (moved How to use HUDs, and locate an off-screen HUD. - Video Tutorial to How to use HUDs, and locate an off-screen HUD - Video Tutorial: Removed period from title.) |
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==This video tutorial discusses aspects of working with heads-up displays (HUDs), including:== | ==This video tutorial discusses aspects of working with heads-up displays (HUDs), including:== | ||
* Attaching/wearing HUDs | * Attaching/wearing HUDs | ||
Line 11: | Line 10: | ||
* Avatar-related HUDs | * Avatar-related HUDs | ||
* Vehicle-related HUDs | * Vehicle-related HUDs | ||
<p>{{#widget:Vimeo|id=4168996|width=640|height=480}}</p> | <p>{{#widget:Vimeo|id=4168996|width=640|height=480}}</p> | ||
== If your HUD is offscreen and you would like to retrieve it, follow these steps:== | == If your HUD is offscreen and you would like to retrieve it, follow these steps:== | ||
# Create a cube. | # Create a cube. | ||
Line 27: | Line 22: | ||
# Scroll the mouse wheel or hold '''Alt + left mouse button''' and move the mouse up to bring it back to size. | # Scroll the mouse wheel or hold '''Alt + left mouse button''' and move the mouse up to bring it back to size. | ||
# Right-click the cube you attached as a HUD and select '''Detach'''. | # Right-click the cube you attached as a HUD and select '''Detach'''. | ||
Check out Torley's QuickTip demo of retrieving an offscreen HUD. | Check out Torley's QuickTip demo of retrieving an offscreen HUD. | ||
<p>{{#widget:Vimeo|id=4168870|width=640|height=480}}</p> | <p>{{#widget:Vimeo|id=4168870|width=640|height=480}}</p> | ||
[[Category:Building Objects]] | [[Category:Building Objects]] | ||
[[Category:Video]] | [[Category:Video]] | ||
[[Category:Second Life for Beginners]] | [[Category:Second Life for Beginners]] | ||
[[Category:Features]] | [[Category:Features]] | ||
[[Category:Menus and Controls]] | [[Category:Menus and Controls]] | ||
[[Category:Knowledge Base]] | [[Category:Knowledge Base]] |
Revision as of 07:51, 30 June 2009
This video tutorial discusses aspects of working with heads-up displays (HUDs), including:
- Attaching/wearing HUDs
- Hiding HUDs
- Moving HUDs around
- Showing HUD objects in snapshots
- Detaching HUDs
- Hiding the Second Life user interface
- Creating HUDs
- Avatar-related HUDs
- Vehicle-related HUDs
If your HUD is offscreen and you would like to retrieve it, follow these steps:
- Create a cube.
- Right click the cube and select More > Attach Hud > Center from the pie menu.
- Move your scroll wheel down or hold Alt + left mouse button and drag your mouse cursor down. The screen reduces and anything offscreen becomes viewable.
- Locate the missing HUD and put it into edit mode by right-clicking on the it and selecting Edit from the pie menu.
- Using the arrows that appear in edit mode, move the missing HUD back onto the screen.
- Scroll the mouse wheel or hold Alt + left mouse button and move the mouse up to bring it back to size.
- Right-click the cube you attached as a HUD and select Detach.
Check out Torley's QuickTip demo of retrieving an offscreen HUD.