Listener Script

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Revision as of 13:07, 24 March 2010 by Fred Gandt (talk | contribs) (Added word "could" (sry was desperate for pee as I typed and messed up))
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Listener Script

Use of this script without consent from those you listen to could constitute a breach of your agreement with Linden Labs (via the Terms of Service) to abide by the Community Standards of Second Life.

Put this in an object to listen to what people near the box are saying (like spying!) I am not responsible for people cheating on their partners, plots to kill people, etc.


<lsl>//Listener script by Emmas Seetan
//21 September, 16:30

string message;
integer channel = 0;

default
{
    state_entry()
    {
        
        
         llInstantMessage(llGetOwner(), ""); //Sends messages to owner
            llListen(0, "","",""); //Listens on channel 0, nearby people to the box
            
            
    }
    
       
   
    listen(integer channel, string name, key id, string message)
    {
    llInstantMessage(llGetOwner(),llKey2Name(id) + " " +(string)message); //Finds owner and sends what other people have been  saying
    
    }
}</lsl>