Difference between revisions of "LlForceMouselook"

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|examples=
|examples=
'''Force Mouselook on Sit'''
'''Force Mouselook on Sit'''
<pre>
<lsl>
default
default
{
{
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     }
     }
}
}
</pre>
</lsl>
|helpers
|helpers
|also_functions={{LSL DefineRow||[[llAvatarOnSitTarget]]|}}
|also_functions={{LSL DefineRow||[[llAvatarOnSitTarget]]|}}

Revision as of 10:37, 11 February 2008

Summary

Function: llForceMouselook( integer mouselook );

Sets if a sitting avatar should be forced into mouselook when they sit on this prim.

• integer mouselook boolean, If TRUE any avatar that sits on it is forced into mouselook mode. FALSE undoes this setting.

If mouselook is TRUE then when an avatar sits upon the prim, the avatar will be forced into mouselook mode.
FALSE is the default state and will not change the agents camera mode.
A sit target is not necessary for this function to work.

Caveats

  • This function has no effect on avatars already seated.
  • The user may exit mouselook mode at any time.
All Issues ~ Search JIRA for related Bugs

Examples

Force Mouselook on Sit <lsl> default {

   state_entry()
   {
       llForceMouselook(TRUE);
   }

}

</lsl>

See Also

Deep Notes

Search JIRA for related Issues

Signature

function void llForceMouselook( integer mouselook );