Difference between revisions of "LlForceMouselook"

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{{LSL_Function
{{LSL_Function
|func_id=294|func_sleep=0.0|func_energy=10.0
|func_id=294|func_sleep=0.0|func_energy=10.0
|func=llForceMouselook|p1_type=integer|p1_name=mouselook
|func=llForceMouselook
|p1_type=integer
|p1_name=mouselook
|p1_desc=If {{LSLG|TRUE}} any avatar that sits on this object is forced into {{LSLG|mouselook}} mode. {{LSLG|FALSE}} undoes this setting.
|func_footnote
|func_footnote
|func_desc=If '''mouselook''' is TRUE any avatar that sits on this object is forced into {{LSLG|mouselook}} mode.
|func_desc=Sets if a sitting avatar should be forced into {{LSLG|mouselook}} mode upon sitting on the object.
|return_text
|return_text
|spec
|spec
|caveats
|caveats=*The user may exit mouselook mode at any time.
**This can be detected by polling {{LSLG|llGetAgentInfo}}.
|constants
|constants
|examples
|examples
|helpers
|helpers
|also_functions
|also_functions=*{{LSLG|llAvatarOnSitTarget}}
*{{LSLG|llGetAgentInfo}}
|also_events
|also_events
|also_tests
|also_tests

Revision as of 10:17, 9 February 2007

Summary

Function: llForceMouselook( integer mouselook );

Sets if a sitting avatar should be forced into mouselook mode upon sitting on the object.

• integer mouselook If TRUE any avatar that sits on this object is forced into mouselook mode. FALSE undoes this setting.

Caveats

  • The user may exit mouselook mode at any time.
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Examples

See Also

Deep Notes

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Signature

function void llForceMouselook( integer mouselook );