Difference between revisions of "LlForceMouselook"
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{{LSL_Function | {{LSL_Function | ||
|func_id=294|func_sleep=0.0|func_energy=10.0 | |func_id=294|func_sleep=0.0|func_energy=10.0 | ||
|func=llForceMouselook|p1_type=integer|p1_name=mouselook | |func=llForceMouselook | ||
|p1_type=integer | |||
|p1_name=mouselook | |||
|p1_desc=If {{LSLG|TRUE}} any avatar that sits on this object is forced into {{LSLG|mouselook}} mode. {{LSLG|FALSE}} undoes this setting. | |||
|func_footnote | |func_footnote | ||
|func_desc= | |func_desc=Sets if a sitting avatar should be forced into {{LSLG|mouselook}} mode upon sitting on the object. | ||
|return_text | |return_text | ||
|spec | |spec | ||
|caveats | |caveats=*The user may exit mouselook mode at any time. | ||
**This can be detected by polling {{LSLG|llGetAgentInfo}}. | |||
|constants | |constants | ||
|examples | |examples | ||
|helpers | |helpers | ||
|also_functions | |also_functions=*{{LSLG|llAvatarOnSitTarget}} | ||
*{{LSLG|llGetAgentInfo}} | |||
|also_events | |also_events | ||
|also_tests | |also_tests |
Revision as of 10:17, 9 February 2007
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Summary
Function: llForceMouselook( integer mouselook );294 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Sets if a sitting avatar should be forced into mouselook mode upon sitting on the object.
• integer | mouselook | – | If TRUE any avatar that sits on this object is forced into mouselook mode. FALSE undoes this setting. |
Caveats
- The user may exit mouselook mode at any time.
- This can be detected by polling llGetAgentInfo.