Difference between revisions of "LlGetNumberOfPrims"
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{//ignores avatars. | {//ignores avatars. | ||
integer a = llGetNumberOfPrims(); | integer a = llGetNumberOfPrims(); | ||
integer b; | integer b = a; | ||
if(1 < a) | if(1 < a) | ||
while(llGetAgentSize(llGetLinkKey(a | while(llGetAgentSize(llGetLinkKey(a))) | ||
--a; | |||
return b; | return b - a; | ||
} | } | ||
Line 34: | Line 34: | ||
|also_functions= | |also_functions= | ||
{{LSL DefineRow||{{LSLG|llGetObjectPrimCount}}|Returns the number of prims in any object.}} | {{LSL DefineRow||{{LSLG|llGetObjectPrimCount}}|Returns the number of prims in any object.}} | ||
{{LSL DefineRow||{{LSLG|llGetLinkNumber}}|Returns the link number of the prim the script is in.}} | |||
|also_tests | |also_tests | ||
|also_events | |also_events |
Revision as of 08:54, 28 April 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llGetNumberOfPrims( );275 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the number of prims in a link set the script is attached to.
Caveats
Examples
Useful Snippets
//Returns the number of agents on the object integer GetNumberOfAgents() {//ignores avatars. integer a = llGetNumberOfPrims(); integer b = a; if(1 < a) while(llGetAgentSize(llGetLinkKey(a))) --a; return b - a; } //Returns the number of prims in the object integer GetNumberOfPrims() {//ignores avatars. integer a = llGetNumberOfPrims(); if(1 < a) while(llGetAgentSize(llGetLinkKey(a))) --a; return a; }
See Also
Functions
• | llGetObjectPrimCount | – | Returns the number of prims in any object. | |
• | llGetLinkNumber | – | Returns the link number of the prim the script is in. |