Difference between revisions of "LlGetObjectPrimCount"
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Revision as of 18:36, 21 March 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: integer llGetObjectPrimCount( key object_id );323 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns an integer that is the total number of prims for an object in the sim.
• key | object_id |
Caveats
Examples
<lsl> default{
touch_start( integer vIntTouched ){ llSay( PUBLIC_CHANNEL, "This object has " + (string)llGetObjectPrimCount( llGetKey() ) + " prims" ); //-- llGetObjectPrimCount( llGetKey() ) is equavalent to //-- LlGetNumberOfPrims(), with the option to use it for //-- any object you have a key for. }
}
</lsl>See Also
Functions
• | llGetNumberOfPrims | – | Returns the number of prims in the current object. |