Difference between revisions of "LlGetOmega"

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{{LSLFunctionAll|func_id=79|func_sleep=0.0|func_energy=10.0|func=llGetOmega|return_type=vector|func_footnote=gets the omega|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]
{{LSL_Function
|func_id=79|func_sleep=0.0|func_energy=10.0
|func=llGetOmega
|return_type=vector
|func_footnote
|func_desc
|return_text=that is the rotation velocity of the object in radians per second.
|spec
|caveats=*Returns the omega of the root if called in a child prim.
|examples=<source lang="lsl2">
default
{
    state_entry()
    {
        llTargetOmega(<0,0,0.5>, 1, 1);
    }
 
    touch_start(integer total_number)
    {
        vector omega = llGetOmega();
        llSay(0, (string)omega);
    }
}
</source>
|constants
|examples
|helpers
|also_functions=
{{LSL DefineRow||[[llGetAccel]]|}}
{{LSL DefineRow||[[llGetVel]]|}}
{{LSL DefineRow||[[llGetForce]]|Gets the objects force}}
{{LSL DefineRow||[[llGetTorque]]|}}
{{LSL DefineRow||[[llGetMass]]|}}
{{LSL DefineRow||[[llTargetOmega]]|Rotates the object around axis}}
|also_tests
|also_events
|also_articles
|notes
|cat1=Physics
|cat2=Movement
|cat3=Vehicle
|cat4
}}

Latest revision as of 02:22, 22 January 2015

Summary

Function: vector llGetOmega( );

Returns a vector that is the rotation velocity of the object in radians per second.

Caveats

  • Returns the omega of the root if called in a child prim.
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Examples

default
{
    state_entry()
    {
        llTargetOmega(<0,0,0.5>, 1, 1);
    }

    touch_start(integer total_number)
    {
        vector omega = llGetOmega();
        llSay(0, (string)omega);
    }
}

See Also

Functions

•  llGetAccel
•  llGetVel
•  llGetForce Gets the objects force
•  llGetTorque
•  llGetMass
•  llTargetOmega Rotates the object around axis

Deep Notes

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Signature

function vector llGetOmega();