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Revision as of 10:16, 30 December 2008 by Periapse Linden (talk | contribs)
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Function: llGiveInventoryList( key avatar, string folder, list inventory );

Gives inventory items to avatar in a folder

• key avatar
• string folder
• list inventory a list of items in the inventory of the prim this script is in


  • This function causes the script to sleep for 3.0 seconds.
  • If inventory is missing from the prim's inventory then an error is shouted on DEBUG_CHANNEL.
  • Avatar must be, or have recently been, within the same Region as sending object.
  • Does not create a folder when avatar is a prim UUID.
    • The prim must be in the same region.
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<lsl>// When any user clicks this object, this script will give a folder containing everything in the objects inventory // This could be used to give away multiple freebies at once.

default {

   touch_start(integer total_number)
       list        inventory;
       integer     num = llGetInventoryNumber(INVENTORY_ALL);
       string      script = llGetScriptName();
       integer     i = 0;

       for (; i < num; ++i) {
           string name = llGetInventoryName(INVENTORY_ALL, i);
           //Don't give them the selling script.
           if(name != script)
               if(llGetInventoryPermMask(name, MASK_OWNER) & PERM_COPY)
                   inventory += name;
                   llSay(0, "Don't have permissions to give you \""+name+"\".");

       if (llGetListLength(inventory) < 1)
           llSay(0, "No items to offer."); 
           // give folder to agent, use name of object as name of folder we are giving
           llGiveInventoryList(llDetectedKey(0), llGetObjectName(), inventory);

See Also



Deep Notes

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function void llGiveInventoryList( key avatar, string folder, list inventory );