llMoveToTarget

From Second Life Wiki
Revision as of 12:50, 21 February 2007 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

Summary

Function: llMoveToTarget( vector target, float tau );

Critically damp to target in tau seconds (if the script is physical)

• vector target
• float tau seconds to critically damp in

To stop the object from maintaining the target positions use llStopMoveToTarget To change the rotation in the same manner use llLookAt or llRotLookAt.

Examples

Deep Notes

Search JIRA for related Issues

Signature

function void llMoveToTarget( vector target, float tau );