llOverMyLand

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Revision as of 10:18, 15 October 2007 by Strife Onizuka (talk | contribs)
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Summary

Function: integer llOverMyLand( key id );

Returns an integer boolean, TRUE if id is over land owned by the script owner, FALSE otherwise.

• key id

On group deeded land the object containing the script must be deeded to the same group. (It is not enough to set the script to the group.)

Examples

//--// private land message //--//

//-- list of people not to pester, lower case only
list vgLstIgnore = ["void singer"];

default
{
    state_entry()
    {
        llOwnerSay( "I'll pester anyone on your land I can find,"
                  + " 'less they're in your ignore list or a linden" );
        llSensorRepeat( "", "", AGENT, 96, PI, 30 );
    }

    sensor( integer vIntFound )
    {
        integer vIntCounter = 0;
        do{
            string vStrName = llToLower( llDetectedName( vIntCounter ) );

            //-- if they are over our land, check 'em
            if (llOverMyLand( llDetectedKey( vIntCounter ) ))
            {
                //-- don't pester people in the ignore list
                if (!~llListFindList( vgLstIgnore, (list)vStrName ))
                {
                    //-- don't pester lindens, they might get testy
                    //-- note the space, can't be faked that I know of!
                    if (!~llSubStringIndex( vStrName, " linden" ))
                    {
                        //-- pester everyone else !!!
                        llInstantMessage( llDetectedKey( vIntCounter ),
                              "You are on private land, please leave this parcel" );
                    }
                }
            }
        }while (++vIntCounter < vIntFound);
    }
}
Void Singer 02:04, 15 October 2007 (PDT)

Deep Notes

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Signature

function integer llOverMyLand( key id );