Difference between revisions of "LlOverParcel"

From Second Life Wiki
Jump to navigation Jump to search
Line 9: Line 9:
  if (llOverParcel(llDetectedKey(0), llGetPos()) == TRUE)
  if (llOverParcel(llDetectedKey(0), llGetPos()) == TRUE)
  }  
  }  
   llInstandMessage(llDetectedKey(0), "Welcome on my rented land!");
   llInstantMessage(llDetectedKey(0), "Welcome on my rented land!");
  {
  {

Revision as of 10:29, 6 July 2007

It would be great to check if an agent is over a parcel.

llOverParcel(key agent, vektor posision); - Should return TRUE or FALSE

agent = Key of an detected agent

position = Vector in the parcel

if (llOverParcel(llDetectedKey(0), llGetPos()) == TRUE)
} 
  llInstantMessage(llDetectedKey(0), "Welcome on my rented land!");
{