Difference between revisions of "LlPlaySound"
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|func_id=86|func_sleep=0.0|func_energy=10.0 | |func_id=86|func_sleep=0.0|func_energy=10.0 | ||
|func=llPlaySound | |func=llPlaySound | ||
|p1_type=string|p1_name=sound|p1_desc=inventory item or UUID | |p1_type=string|p1_name=sound|p1_desc=inventory item or [[UUID]] | ||
|p2_type=float|p2_name=volume|p2_desc=between 0.0 (silent) and 1.0 (loud) (0.0 <= '''volume''' <= 1.0) | |p2_type=float|p2_name=volume|p2_desc=between 0.0 (silent) and 1.0 (loud) (0.0 <= '''volume''' <= 1.0) | ||
|func_footnote | |func_footnote | ||
Line 19: | Line 19: | ||
|permission | |permission | ||
|negative_index | |negative_index | ||
|inventory=sound | |||
|cat1=Sound | |cat1=Sound | ||
|cat2 | |cat2 | ||
|cat3 | |cat3 | ||
|cat4 | |cat4 | ||
}} | }} |
Revision as of 12:24, 13 February 2007
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Summary
Function: llPlaySound( string sound, float <span title="between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)" style="border-bottom:1px dotted; cursor:help;">volume );86 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Plays attached sound once at volume
• string | sound | – | inventory item or UUID | |
• float | volume | – | between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0) |