LlRequestExperiencePermissions

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Revision as of 13:17, 8 July 2014 by Jeremy Linden (talk | contribs) (Created page with "Category:Experience Tools {{LSL_Function |func=llRequestExperiencePermssions |func_desc=Asks the agent for permission to participate in an experience. |func_footnote=This req…")
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Summary

Function: llRequestExperiencePermssions( key agent, string name );

Asks the agent for permission to participate in an experience.

• key agent Key of the agent to request permissions from
• string name Deprecated, no longer used

This request is similar to llRequestPermissions with all the following permissions: PERMISSION_TAKE_CONTROLS, PERMISSION_TRIGGER_ANIMATION, PERMISSION_ATTACH, PERMISSION_TRACK_CAMERA, PERMISSION_CONTROL_CAMERA and PERMISSION_TELEPORT. However, unlike llRequestPermissions, the decision to allow or block the request is persistent and applies to all scripts using the experience grid-wide.

Subsequent calls to llRequestExperiencePermissions from scripts in the experience will receive the same response automatically with no user interaction.

Either experience_permissions or experience_denied will be generated in response to this call.

Agents in god mode and estate managers will always see the permission dialog even if the experience has been previously approved.

Outstanding permission requests will be lost if the script is de-rezzed, moved to another region, or reset.

Examples

Deep Notes

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Signature

function void llRequestExperiencePermssions( key agent, string name );