Difference between revisions of "LlResetScript"
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(Added not that URLs are cleared - based on testing in Second Life Server 14.06.20.291351) |
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|also_functions=*{{LSLG|llResetOtherScript}} | |also_functions=*{{LSLG|llResetOtherScript}} |
Revision as of 14:30, 22 January 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llResetScript( );163 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Resets the script.
On script reset...
- The current event/function is exited without further execution or return.
- Any granted URLs are released.
- All global variables are set to their defaults
- The event queue is cleared.
- The default state is set as the active state
- If it has a state_entry event, then it is queued.
Caveats
Examples
default
{
// reset script when the object is rezzed
on_rez(integer start_param)
{
llResetScript();
}
changed(integer change)
{
// reset script when the owner or the inventory changed
if (change & (CHANGED_OWNER | CHANGED_INVENTORY))
llResetScript();
}
// script initialization here
state_entry()
{
;
}
}