Difference between revisions of "LlRotateAgent"

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{{LSL_Function|func_id|mode=request|func_sleep=0|func_energy=10.0|func=llRotateAgent|sort=RotateAgent|p1_type=vector|p1_name=direction|
|func_desc=Rotate '''owner''' to point toward '''direction'''.
|return_text|spec|caveats|examples|helpers|related|also|notes}}
Since the old llPointAt() function is deprecated and can't be re-enabled by the community until the server code is opened up, I wanted to propose that LL add a function with this prototype:
Since the old llPointAt() function is deprecated and can't be re-enabled by the community until the server code is opened up, I wanted to propose that LL add a function with this prototype:



Revision as of 16:06, 8 March 2007

Emblem-important-yellow.png LSL Feature Request
The described function does not exist. This article is a feature request.

Summary

Function: llRotateAgent( vector direction );

Rotate owner to point toward direction.

• vector direction

Examples

Deep Notes

Search JIRA for related Issues

Signature

//function void llRotateAgent( vector direction );


Since the old llPointAt() function is deprecated and can't be re-enabled by the community until the server code is opened up, I wanted to propose that LL add a function with this prototype:

llRotateAgent(vector direction)

The usage would be this simple:

vector position_to_point_at; vector my_pos; vector direction;

position_to_point_at = [get position of some object]; my_pos = llGetPos(); direction = position_to_point_at - my_pos; llRotateAgent(direction);

This should be called from within an attachment and from no other place. Ideally it would throw out the Z component of the direction vector.