Difference between revisions of "LlSameGroup"

From Second Life Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{LSL Function
{{LSL Function
|func_id=219
|func_id=219|func_sleep=0.0|func_energy=10.0
|func_sleep=0.0
|func_energy=10.0
|func=llSameGroup
|func=llSameGroup
|return_type=integer
|return_type=integer
|p1_type=key
|p1_type=key
|p1_name=agent
|p1_name=agent
|func_desc=Returns TRUE if '''agent''' is in the same sim and has the same active group, otherwise FALSE
|p1_desc=must be in the same sim
|}}
|func_desc
 
|func_footnote=Also returns [[TRUE]] if the object is deeded to the same active group as '''agent'''
[[Category:LSL Functions|Same Group]]
|return_text=boolean, that is [[TRUE]] if '''agent''' has the same active group, otherwise [[FALSE]]
[[Category:LSL Stub]]
|spec
|caveats
|constants
|examples
|helpers
|also_functions={{{!}}
{{LSL DefineRow||[[llDetectedGroup]]|Used in conjunction with {{LSLC|Detected|detection}} events}}
{{!}}}
|also_tests
|also_events
|also_articles
|notes
|cat1=Physics
|cat2=Movement
|cat3
|cat4
}}

Revision as of 00:54, 22 February 2007