Difference between revisions of "LlSetForce"
Jump to navigation
Jump to search
(Added Example) |
m (<lsl> example) |
||
Line 10: | Line 10: | ||
|caveats=Only works on physical objects. | |caveats=Only works on physical objects. | ||
|constants | |constants | ||
|examples= | |examples=<lsl>//A simple rocket script. Launches object up when touched. | ||
< | |||
//A simple rocket script. Launches object up when touched. | |||
//Sit on it for an interesting ride! | //Sit on it for an interesting ride! | ||
default { | default { | ||
Line 18: | Line 16: | ||
llSetForce(<0,0,0x7FFFFFFF>, 0); //FLY! | llSetForce(<0,0,0x7FFFFFFF>, 0); //FLY! | ||
} | } | ||
} | }</lsl> | ||
</ | |||
|helpers | |helpers | ||
|also_functions={{LSL DefineRow||[[llSetForceAndTorque]]|}} | |also_functions={{LSL DefineRow||[[llSetForceAndTorque]]|}} |
Revision as of 07:12, 2 January 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llSetForce( vector force, integer local );64 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Applies force to the object (if the script is physical)
• vector | force | – | directional force | |
• integer | local | – | boolean, if TRUE uses local axis, if FALSE uses region axis. |
Caveats
Examples
<lsl>//A simple rocket script. Launches object up when touched. //Sit on it for an interesting ride! default {
touch_start(integer i) { llSetForce(<0,0,0x7FFFFFFF>, 0); //FLY! }}</lsl>
See Also
Functions
• | llSetForceAndTorque | |||
• | llSetTorque |