Difference between revisions of "LlSetLocalRot"

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m (added some also and tweaked the previous helper)
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|cat2=Rotation
|cat2=Rotation
|haiku={{Haiku|Carousel horses|Race, ever facing forward.|Turn without turning.}}
|cat3
|cat3
|cat4
|cat4
}}
}}

Revision as of 13:42, 4 April 2014

Summary

Function: llSetLocalRot( rotation rot );

Sets the rotation of a child prim relative to the root prim

• rotation rot

Caveats

  • This function causes the script to sleep for 0.2 seconds.
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Examples

Drop this script in a prim* to rotate it in 1 degree increments. *This prim must be attached as child of a root prim. <lsl>rotation rot_xyzq;

default {

   state_entry()
   {
       vector xyz_angles = <0,1.0,0>; // This is to define a 1 degree change
       vector angles_in_radians = xyz_angles*DEG_TO_RAD; // Change to Radians
       rot_xyzq = llEuler2Rot(angles_in_radians); // Change to a Rotation
   }

   touch_start(integer s)
   {
       llSetLocalRot(llGetLocalRot()*rot_xyzq); //Do the Rotation...

   }
}</lsl>

Useful Snippets

<lsl>//-- this is an equivalent call from any prim in the same link set llSetLinkPrimitiveParamsFast( target_prim, [PRIM_ROT_LOCAL, rot] ); //-- where "target_prim" is the link number of the prim you want to set the local rotation of</lsl>

Deep Notes

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Signature

function void llSetLocalRot( rotation rot );

Haiku

Carousel horses
Race, ever facing forward.
Turn without turning.