llSetObjectName

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Revision as of 17:06, 3 February 2019 by Lou Netizen (talk | contribs) (Pipe char not permitted in object names either)
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Summary

Function: llSetObjectName( string name );

Sets the prim's name according to the name parameter.

• string name

If this function is called from a child prim in a linked set, it will change the name of the child prim and not the root prim.

Caveats

  • The name is limited to 63 characters. Longer prim names are cut short.
  • Names can only consist of the 95 printable characters found in the ASCII-7 (non-extended) character set, with the exception of the pipe ("
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Examples

Set this prim's name Set the root prim's name
default
{
    state_entry()
    {
        llSetObjectName("NEW PRIM NAME");
    }
}
default
{
    state_entry()
    {
        llSetLinkPrimitiveParamsFast(LINK_ROOT,
            [PRIM_NAME, "NEW ROOT PRIM NAME"]);
    }
}

See Also

Functions

•  llGetObjectName Get the prims name
•  llGetLinkName Get a linked prims name
•  llGetObjectDesc Get the prims description
•  llSetObjectDesc Set the prims description
•  llGetObjectDetails Get a list of object details

Articles

•  Limits SL limits and constrictions

Deep Notes

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Signature

function void llSetObjectName( string name );