Difference between revisions of "LlSoundPreload"
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{{ | {{LSL_Function | ||
|inject-2={{LSL_Function/inventory|sound|uuid=true|type=sound}} | |||
|func_id=126|func_sleep=0.0|func_energy=10.0 | |||
|func=llSoundPreload|p1_type=string|p1_name=sound | |||
|func_footnote | |||
|func_desc=Preloads {{LSLP|sound}} on viewers within range. | |||
|return_text | |||
|spec | |||
|caveats | |||
|constants | |||
|examples | |||
|helpers | |||
|also_functions | |||
|also_events | |||
|also_tests | |||
|also_articles | |||
|notes | |||
|permission | |||
|negative_index | |||
|cat1=Sound | |||
|cat2 | |||
|cat3 | |||
|cat4 | |||
|deprecated=llPreloadSound | |||
}} |
Latest revision as of 11:42, 19 June 2012
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Deprecated | |
(This function has been deprecated, please use llPreloadSound instead.) |
Summary
Function: llSoundPreload( string sound );126 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Preloads sound on viewers within range.
• string | sound | – | a sound in the inventory of the prim this script is in or a UUID of a sound |
Caveats
- This function has been deprecated, please use llPreloadSound instead.
- If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then an error is shouted on DEBUG_CHANNEL.
- If sound is a UUID then there are no new asset permissions consequences for the object.
- The resulting object develops no new usage restrictions that might have occurred if the asset had been placed in the prims inventory.