llStopSound

From Second Life Wiki
Jump to navigation Jump to search

Summary

Function: llStopSound( );

Stops the attached sound currently playing

Caveats

  • There is no way to stop a specific sound.
  • In a linked set it will only stop the sound from the prim the script is in.
All Issues ~ Search JIRA for related Bugs

Examples

<lsl> default {

   state_entry()
   {
       llLoopSound("string soundname if in object inventory or UUID", 1.0);
   }
   touch_start(integer total_number)
   {
       llStopSound();//As if by magic the sound stops!!
   }

}

</lsl>

See Also

Functions

•  llSound This function has been deprecated, please use llPlaySound instead.
•  llPlaySound
•  llPlaySoundSlave
•  llLoopSound
•  llLoopSoundMaster
•  llLoopSoundSlave

Deep Notes

Search JIRA for related Issues

Signature

function void llStopSound();