Mesh/Archive/2012-08-20

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Agenda

  1. Can we discuss the coming Materials System here? Nalates Urriah
  2. Should we expect to upload material files? Or separate texture files for normals and spec? Aki Shichiroji 12:09, 20 August 2012 (PDT)
  3. Will the size, repeats, offsets and orientation of the proposed maps will (initially) br locked to those of the applied texture? Drongle McMahon
  4. Will each map use up a material slot (of the eight)? Drongle McMahon
  5. Rough guestimate on when we'll first be able to play with materials ourself? Motor Loon
  6. Will the new materials respect existing ambient occlusion, shadows, etc.? Drongle McMahon
  7. Same question as a month ago; about when (rough indication would be nice) will mesh deformer gets released and integrated to the official viewer? Beanster Potato
  8. non-materials question: Any news RE: https://jira.secondlife.com/browse/VWR-12214 , https://jira.secondlife.com/browse/VWR-27954 ? Aki Shichiroji 12:32, 20 August 2012 (PDT)
  9. Any idea what priority the additional bones issue is? https://jira.secondlife.com/browse/VWR-29349 Geenz Spad 12:37, 20 August 2012 (PDT)
  10. Possibly more of a UI issue, but drag & drop tabs in the edit floater appear to be broken in 3.4.0 (262596) Beta viewer. any idea whether this might get fixed? Aki Shichiroji 12:47, 20 August 2012 (PDT)

Meeting Notes