Mesh/Exporting a mesh from ZBrush

From Second Life Wiki
< Mesh
Revision as of 13:25, 21 June 2011 by Rand Linden (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Video tutorial

Sequinned sheep

<videoflash type="youtube">UaJ69dllees|640|505</videoflash>

Basic workflow

Create a box (or monkey or teapot or hippo)

Reduce polygons

Apply textures

Scale to meters

Export to COLLADA

Import to SL

Best practices

Forum thread on ZBrush best practices

Bones and rigging

Gotchas and workarounds

Optimization techniques

Tutorial links