Mesh/Mesh Asset Format

From Second Life Wiki
< Mesh
Revision as of 14:12, 7 June 2011 by Runitai Linden (talk | contribs) (Created page with "== Overview == This document is a specification of the mesh asset format used by Second Life. At its highest level, a mesh asset is a collection of data blocks spread across a f…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

This document is a specification of the mesh asset format used by Second Life. At its highest level, a mesh asset is a collection of data blocks spread across a file. The sizes, locations, and types of the data elements are described in the header at the beginning of the file. This document will describe the format of the header and each of the data block types it may reference.

Header

Mesh Level of Detail Block

Skin Block

Physics Mesh Block

Physics Convex Block

Physics Havok Block

Physics Cost Data