One Script, many doors

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Revision as of 11:30, 7 March 2010 by Kyrah Abattoir (talk | contribs) (Created page with 'This script is my attempt at solving the massive amount of simple door scripts one can have in a sim (i removed about 110 door scripts in my sim using this system) HOW TO USE IT...')
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This script is my attempt at solving the massive amount of simple door scripts one can have in a sim (i removed about 110 door scripts in my sim using this system)

HOW TO USE IT


All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 .

-All your doors must be linked to a root prim wich won't be a door. -All the doors must be uniquely named -All the doors must have "left" or "right" in their description depending of the direction you want them to swing to.