One Script, many doors
Revision as of 11:30, 7 March 2010 by Kyrah Abattoir (talk | contribs) (Created page with 'This script is my attempt at solving the massive amount of simple door scripts one can have in a sim (i removed about 110 door scripts in my sim using this system) HOW TO USE IT...')
This script is my attempt at solving the massive amount of simple door scripts one can have in a sim (i removed about 110 door scripts in my sim using this system)
HOW TO USE IT
All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 .
-All your doors must be linked to a root prim wich won't be a door. -All the doors must be uniquely named -All the doors must have "left" or "right" in their description depending of the direction you want them to swing to.