Difference between revisions of "PRIM PHYSICS SHAPE NONE"

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(Created page with "* The physics shape type attribute can be found in the Features tab of the Edit window. <gallery> File:Physics_shape_none.png </gallery>")
 
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* The physics shape type attribute can be found in the Features tab of the Edit window.
{{LSL Constant
<gallery>
|type=integer
File:Physics_shape_none.png
|name=PRIM_PHYSICS_SHAPE_NONE
 
|value=1
</gallery>
|desc=Used with [[PRIM_PHYSICS_SHAPE_TYPE]]. Prims of this type are ignored by the physics engine.
|notes=[[File:Physics_shape_none.png|left]]
The physics shape type attribute can be found in the Features tab of the Edit window.
<div style="clear:both;"></div>
|examples
|constants
|functions
|events
|location
|history=
*Introduced in [[Release Notes/Second Life RC LeTigre/11#11.09.09.240509|Second Life RC LeTigre 11.09.09.240509]], September 9, 2011
*[http://www.sluniverse.com/php/vb/scripting/61203-future-physics-functions-tease.html#post1305775 SLUniverse:Future physics functions tease]
|cat1=Prim
|cat2=Physics
|cat3
|cat4
}}

Revision as of 11:07, 13 June 2012

Description

Constant: integer PRIM_PHYSICS_SHAPE_NONE = 1;

The integer constant PRIM_PHYSICS_SHAPE_NONE has the value 1

Used with PRIM_PHYSICS_SHAPE_TYPE. Prims of this type are ignored by the physics engine.

Related Articles

Notes

Physics shape none.png

The physics shape type attribute can be found in the Features tab of the Edit window.

Deep Notes

History

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Signature

integer PRIM_PHYSICS_SHAPE_NONE = 1;