PRIM PHYSICS SHAPE TYPE

From Second Life Wiki
Revision as of 10:53, 17 September 2011 by Strife Onizuka (talk | contribs)
Jump to navigation Jump to search

Description

Constant: integer PRIM_PHYSICS_SHAPE_TYPE = 30;

The integer constant PRIM_PHYSICS_SHAPE_TYPE has the value 30

Used to set the type of shape the physics engine should use for the object.

llSetPrimitiveParams

[ PRIM_PHYSICS_SHAPE_TYPE, integer type ]
• integer type PRIM_PHYSICS_SHAPE_* flag

When used with llSetPrimitiveParams & llSetLinkPrimitiveParams

llGetPrimitiveParams

llGetPrimitiveParams([ PRIM_PHYSICS_SHAPE_TYPE ]);

Returns the listinteger type ]

• integer type PRIM_PHYSICS_SHAPE_* flag

Deep Notes

History

Search JIRA for related Issues

Signature

integer PRIM_PHYSICS_SHAPE_TYPE = 30;