PRIM PROJECTOR
Revision as of 10:06, 5 October 2021 by Rider Linden (talk | contribs) (Created page with "{{LSL Constant |name=PRIM_PROJECTOR |type=integer |value=42 |desc= The light projection settings for this prim. If the prim is not a projector the texture key will be NULL_K...")
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Description
Constant: integer PRIM_PROJECTOR = 42;The integer constant PRIM_PROJECTOR has the value 42
The light projection settings for this prim. If the prim is not a projector the texture key will be NULL_KEY.
Caveats