Difference between revisions of "Plugin architecture Low-level Architecture"
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== Code loading == | == Code loading == | ||
Dynamic loading of natively-compiled executable code can be accomplished with dlopen / dlsym in Linux and MacOSX and LoadLibrary on Win32. | |||
[[dlopen code example]] | |||
== Calls from viewer to plugin (hooks) == | == Calls from viewer to plugin (hooks) == | ||
== Calls from plugin to viewer (exposing an API) == | == Calls from plugin to viewer (exposing an API) == |
Revision as of 19:57, 12 February 2007
The three technical challenges for creating a plugin architecture are as follows:
Code loading
Dynamic loading of natively-compiled executable code can be accomplished with dlopen / dlsym in Linux and MacOSX and LoadLibrary on Win32.