Plugin architecture Low-level Architecture

From Second Life Wiki
Revision as of 19:55, 12 February 2007 by Bushing Spatula (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The three technical challenges for creating a plugin architecture are as follows:

Code loading

Calls from viewer to plugin (hooks)

Calls from plugin to viewer (exposing an API)