Revision as of 18:31, 14 April 2016 by Steven Linden(talk | contribs)(Created page with "__NOTOC__ {{KnownIssuesHeader}} {{GenericDownloadBox|Project|Released on April 14, 2016.|type=project|windows=http://download.cloud.secondlife.com/Viewer_5/Second_Life_Project...")
This build contains what is planned to be the final avatar_skeleton.xml and avatar_lad.xml for the Bento project. This means that it contains the authoritative set of bones, attachment points, and sliders. Changes from the previous project viewer are:
- added mFaceChin bone to the face
- added attachment points for "Left Hind Foot" and "Right Hind Foot"
- added or improved support for a large number of sliders, particularly those in the avatar shape
No additional changes are planned for the skeleton and sliders, unless serious bugs are found in testing. Please let us know if you encounter such problems.
For updates on available meshes and animations compatible with the current skeleton, please follow Project Bento Testing
Resolved Issues
MAINT-5671 Cathy Foil's Tentacles folded over on coyot's avatar
SL-202 Mesh rigging fails when joint offsets are combined with fitted mesh
SL-216 [Bento] tentacle attachment has stray triangles
SL-220 Still seeing the verts shooting off to space on a Mac
SL-221 Viewer crash when previewing a mesh in the mesh uploader
SL-255 Mesh upload display skin weights checkbox has reversed sense
SL-263 Crash in upload preview when show skinning weights, and unknown joint referenced
SL-266 Mesh upload - skin weight and joint offset checkboxes not enabled correctly when multiple meshes per model file.
SL-268 Distorted graphics in mesh uploader when previewing skin weights