Release Notes/Second Life Server/1.38
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Revision as of 16:43, 26 January 2011 by Rand Linden (talk | contribs)
1.38.5
- Central servers deploy
- Updates to the $L infrastructure
1.38.4
- Full sim rolling restart
- Enhanced physics metrics for use with the upcoming Havok release
1.38.3
- Central server update
- Enabled Terms of Service enforcement [1]
1.38.2
- Central server update
- Updates to the $L infrastructure
1.38.1
- Temporarily reverting SVC-3895.
- The fix, as implemented, caused some Mono scripts to crash & not serialize (save) correctly.
1.38.0
New Features
- Script Memory Reporting enabled for Viewer 2.0 Beta viewers.
- View the script memory used on a parcel from the Script Info button in About Land: General tab. Parcel owners will be able to see per object details.
- View the script memory used by your attachments from the Script Info button in Appearance when modifying your avatar.
- New LSL Features
- SVC-5167: llGetLinkPrimitiveParams(integer link, list params): LlGetLinkPrimitiveParams
- Similar to llGetPrimitiveParams except works for any prim in the link set and with no script delay.
- SVC-5166: llSetLinkPrimitiveParamsFast(integer link, list params): LlSetLinkPrimitiveParamsFast
- Identical to llSetLinkPrimitiveParams except with no script delay.
- SVC-5168: PRIM_TEXT: PRIM_TEXT
- Set and get the floating text of primitives with ll*PrimitiveParams functions.
- SVC-5178: llSetLinkTextureAnim: LlSetLinkTextureAnim
- Similar to llSetTextureAnim except works for any prim in the link set.
- SVC-5169: llLinkParticleSystem(integer link, list params): LlLinkParticleSystem
- Similar to llParticleSystem except works for any prim in the link set.
- SVC-5167: llGetLinkPrimitiveParams(integer link, list params): LlGetLinkPrimitiveParams
Bug Fixes
- SVC-3895: Rezzing Mono scripted object cripples sim FPS
- Fixed a bug that would cause Mono scripts to sometimes take an extra ~20ms to be loaded when rezzed.
- SVC-5530: llSetText doesn't do utf8 safe truncation
- Fixed an issue which presented out of date map tiles on http://maps.secondlife.com