Render Roadmap

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Revision as of 15:14, 24 April 2009 by Steve Linden (talk | contribs) (→‎Visual Quality)
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This page is no longer actively maintained, see Viewer Roadmap for upcoming Viewer development projects.

See Also

Viewer Roadmap



Visual Quality

  • Sculpted Prim - Phase 1: Complete
    • Improve variety in Second Life using textures to deform primitives (spheres)
  • WindLight - Phase 1: Complete
    • Improve the look of skies and environmental lighting in Second Life
  • Puppeteering - On hold
    • Puppet-like avatar controls