Difference between revisions of "SL Cert - Basic Machinima"

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[[Category:Certification]]
[[Category:Certification]]


=Machinima professional certification for Second Life=


== Purpose ==


The purpose of this document is to maintain a list of essential skills and tools that are required to successfully create Machinima projects within the  Second Life platform.
== Overview ==


 
The following are the criteria required for an individual to become certified in the area of Machinima using the Second Life platform at the Basic Level
==Definition==


According to[Wikipedia [http://en.wikipedia.org/wiki/Machinima], Machinima is defined as:
According to[Wikipedia [http://en.wikipedia.org/wiki/Machinima], Machinima is defined as:
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This document is intended for anyone who is seeking professional level certification for complete end-to-end Machinima production on the Second Life platform.
This document is intended for anyone who is seeking professional level certification for complete end-to-end Machinima production on the Second Life platform.


= Skills Overview =
==Pre-Requisites==
 
Overall certification requires a demonstrated understanding of pre-production skills, production skills, and post-production skills.  These include the use of camera techniques, recording techniques, and broadcasting in Second Life.
 
==Pre-production:==
 
All skills required to prepare for a Machinima project ''before'' filming starts.  These include:
 
* Storyboarding
* Location settings
* Scripts (as in "film scripts")
* Actor preparations
* Costumes
* Licensing arrangements
 
==Production:==
 
All skills required during the filming the project.  These include
 
* Shooting scripts
* Direction
* Voice and audio recording
* Lip synch
* Lighting
* Puppeteering
* Animation
* Special effects (in world)
* Camera skills
* Frame rate utilization
* FPS and codecs
* File management
* Still imaging
 
==Post-production==
 
All skills required to edit and release the final film for end user viewing.  These include:


* Video editing techniques and software
None.
* Audio post production
* Motion graphics
* Titling
* File types and formats
* Distribution options (web, streaming, DVD, mobile).


= Levels =
== Testing Criteria ==


There are three levels of certification possible:
Basic certification requires a demonstrated understanding of pre-production skills, production skills, and post-production skills.  These include the use of camera techniques, recording techniques, and broadcasting in Second Life.  Testing will consist of a short
written test and the production of a three minute video using a pre-defined set of criteria as listed below.


==Level One - Basic==


===Pre-requisites===
==Basic Certification==


(in development)
1. Pre-production.  All skills required to prepare for a Machinima project ''before'' filming starts.  These include:


===Level One Criteria===
1,1  Storyboarding
1.2  Location settings
1.3  Scripts (as in "film scripts")
1.4  Actor preparations
1.5 Costumes
1.6  Licensing arrangements


* Demonstrate the basic skills necessary to produce short machinima.  This level will not include lip-synching.
* Output types: music videos, video tutorials, non-lip sync audio


==Level Two - Intermediate==
2. Production.  All skills required during the filming the project.  These include


===Pre-requisites===
2.1  Shooting scripts
2.2  Direction
2.3  Voice and audio recording
2.4  Lip synch
2.5  Lighting
2.6  Puppeteering/Animation
2.7  Special effects (in world)
2.8  Camera skills
2.9  Frame rate utilization
2.10 FPS and codecs
2.11 File management
2.12 Still imaging


Level one certification.
3. Post-production. All skills required to edit and release the final film for end user viewing.  These include:


===Level Two Criteria===
3.1 Video editing techniques and software
3.2  Audio post production
3.3  Motion graphics
3.4  Titling
3.5  File types and formats
3.6  Distribution options (web, streaming, DVD, mobile).


(in development)


==Level Three- Advanced==
4, Software skills.  The primary software package that will be required is the Second Life viewer and all the features related to Machinima.  Software skills that are part of the certification are mainly centered around professional applications for capture, editing, post processing, and delivery of content. Open source applications are included where appropriate. Testing will utilize the following tools:


===Pre-requisites===
4.1 Second Life client


Level two certification.
4.1.1 Use of built-in recording capabilities  
 
4.1.2  Screen snaps  
===Level Three Criteria===
4.1.3  Camera usage  
 
4.1.4  Camera controls  
(in development)
4.1.5  Environment and local lighting  
 
4.1.6  Audio  
= Software skills =
4.1.7  In world text usage or removal  
 
4.1.8 Techniques for including or excluding HUD's and various UI components (blue pop-ups, name titles, chat bubbles)  
The primary software package that will be required is the Second Life viewer and all the features related to MachinimaSoftware skills that are part of the certification are mainly centered around professional applications for capture, editing, post processing, and delivery of content. Open source applications are included where appropriate.
 
==Second Life client==
 
* Use of built-in recording capabilities  
* Screen snaps  
* Camera usage  
* Camera controls  
* Environment and local lighting  
* Audio  
* In world text usage or removal  
* Techniques for including or excluding HUD's and various UI components (blue pop-ups, name titles, chat bubbles)  
   
   


==Video and graphics editors==
4.2 Video and graphics editors (depending on end user setup)
 
* iMovie
* Final Cut Pro
* Color
* Compressor
* Motion
* Shake
* Premiere
* After Effects
* Photoshop
* Gimp
* Quicktime
* Avid
* Cinelerra (Linux)
* Pinnacle Studio
* Sony Vegas
 
==Audio editors==
 
* GarageBand
* Pro Tools
* Logic
* Cubase
* Neundo
* Digital Performer
* Peak
* Sonar
* Soundtrack Pro
* Audacity
 
==Plugins==
 
* Boris
* GenArts Sapphire
* Magic Bullet
 
==Video and audio capture tools==
 
* Fraps
* Camtasia
* HyperCam
* Snapz Pro X
* iShowU
* ScreenFlow
* glc (Linux)
* WireTap Studio


4.2.1  iMovie
4.2.2  Final Cut Studio: Final Cut Pro, Color, Compressor, Motion
4.2.3  Shake
4.2.4  Premiere, After Effects
4.2.5  Photoshop
4.2.6  Quicktime
4.2.7  Avid
4,2.8  Cinelerra (Linux)
4.2.9  Pinnacle Studio
4.2.10  Sony Vegas
4.2.11 Plugins: Boris, GenArts Sapphire, Magic Bullet


==Content delivery==


* YouTube
4.3 Audio editors (depending on end user setup)
* Vimeo
* blip.tv
* Flash
* Dreamweaver
* DVD Studio Pro


This list will be amended as new tools come to market.
4.3.1 Logic, Soundtrack Pro
4.3.2 Pro Tools 
4.3.3 Cubase
4.3.4 Neundo
4.3.5 Digital Performer
4.3.6 Peak
4.3.7 Sonar
4.3.9 Soundbooth


External certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture),  Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools).  Others may be considered where relevant.


= Technology skills=
4.4 Video and audio capture tools (depending on end user setup)


This area will also require knowledge in certain technical areas. These include understanding file types (.mov, avi, etc.), compression, network streaming, XML.
4.4.1 Fraps
4.4.2 Camtasia
4.4.3 HyperCam
4.4.4 Snapz Pro X
4.4.5 iShowU
4.4.6 ScreenFlow
4.4.7 glc (Linux)
4.4.8  WireTap Studio


=Testing=


All levels will have the following test components
4.5 Content delivery


==Written==
4.5.1 YouTube
4.5.2 Vimeo
4.5.3 blip.tv
4.5.4 Flash
4.5.5 Dreamweaver
4.5.6 DVD
4.5.7 In world streaming


The written test component will demonstrate theoretical knowledge and mastery of the machinima topic area. 


4.6 External certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture),  Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools).  Others may be considered where relevant.


==Lab==


The lab test component will consist of a finished project which incorporates all aspects of the machinima skills set.
4.7 Technology skills.  This area will also require knowledge in certain technical areas.  These include understanding file types (.mov, avi, etc.), compression, network streaming, XML.

Revision as of 13:54, 10 January 2010


Overview

The following are the criteria required for an individual to become certified in the area of Machinima using the Second Life platform at the Basic Level

According to[Wikipedia [1], Machinima is defined as:

"Machinima (pronounced /məˈʃiːnɨmə/ or /məˈʃɪnɨmə/) is the use of real-time three-dimensional (3-D) graphics rendering engines to generate computer animation. The term also refers to works that incorporate this animation technique"


Audience

This document is intended for anyone who is seeking professional level certification for complete end-to-end Machinima production on the Second Life platform.

Pre-Requisites

None.

Testing Criteria

Basic certification requires a demonstrated understanding of pre-production skills, production skills, and post-production skills. These include the use of camera techniques, recording techniques, and broadcasting in Second Life. Testing will consist of a short written test and the production of a three minute video using a pre-defined set of criteria as listed below.


Basic Certification

1. Pre-production. All skills required to prepare for a Machinima project before filming starts. These include:

1,1 Storyboarding 1.2 Location settings 1.3 Scripts (as in "film scripts") 1.4 Actor preparations 1.5 Costumes 1.6 Licensing arrangements


2. Production. All skills required during the filming the project. These include

2.1 Shooting scripts 2.2 Direction 2.3 Voice and audio recording 2.4 Lip synch 2.5 Lighting 2.6 Puppeteering/Animation 2.7 Special effects (in world) 2.8 Camera skills 2.9 Frame rate utilization 2.10 FPS and codecs 2.11 File management 2.12 Still imaging

3. Post-production. All skills required to edit and release the final film for end user viewing. These include:

3.1 Video editing techniques and software 3.2 Audio post production 3.3 Motion graphics 3.4 Titling 3.5 File types and formats 3.6 Distribution options (web, streaming, DVD, mobile).


4, Software skills. The primary software package that will be required is the Second Life viewer and all the features related to Machinima. Software skills that are part of the certification are mainly centered around professional applications for capture, editing, post processing, and delivery of content. Open source applications are included where appropriate. Testing will utilize the following tools:

4.1 Second Life client

4.1.1 Use of built-in recording capabilities 4.1.2 Screen snaps 4.1.3 Camera usage 4.1.4 Camera controls 4.1.5 Environment and local lighting 4.1.6 Audio 4.1.7 In world text usage or removal 4.1.8 Techniques for including or excluding HUD's and various UI components (blue pop-ups, name titles, chat bubbles)


4.2 Video and graphics editors (depending on end user setup)

4.2.1 iMovie 4.2.2 Final Cut Studio: Final Cut Pro, Color, Compressor, Motion 4.2.3 Shake 4.2.4 Premiere, After Effects 4.2.5 Photoshop 4.2.6 Quicktime 4.2.7 Avid 4,2.8 Cinelerra (Linux) 4.2.9 Pinnacle Studio 4.2.10 Sony Vegas 4.2.11 Plugins: Boris, GenArts Sapphire, Magic Bullet


4.3 Audio editors (depending on end user setup)

4.3.1 Logic, Soundtrack Pro 4.3.2 Pro Tools 4.3.3 Cubase 4.3.4 Neundo 4.3.5 Digital Performer 4.3.6 Peak 4.3.7 Sonar 4.3.9 Soundbooth


4.4 Video and audio capture tools (depending on end user setup)

4.4.1 Fraps 4.4.2 Camtasia 4.4.3 HyperCam 4.4.4 Snapz Pro X 4.4.5 iShowU 4.4.6 ScreenFlow 4.4.7 glc (Linux) 4.4.8 WireTap Studio


4.5 Content delivery

4.5.1 YouTube 4.5.2 Vimeo 4.5.3 blip.tv 4.5.4 Flash 4.5.5 Dreamweaver 4.5.6 DVD 4.5.7 In world streaming


4.6 External certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture), Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools). Others may be considered where relevant.


4.7 Technology skills. This area will also require knowledge in certain technical areas. These include understanding file types (.mov, avi, etc.), compression, network streaming, XML.