SLateIt

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Revision as of 08:03, 11 December 2007 by Huney Jewell (talk | contribs) (Brushed up and added to category index)
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HUD script

<lsl> // SLateIt HUD by Babbage Linden // // An Open Source Augmented Virtual Reality HUD for Second Life // // Available under the Creative Commons Attribution-ShareAlike 2.5 license // http://creativecommons.org/licenses/by-sa/2.5/

float gNextObjectTimeout = 3.0; float gSensorTimeout = 30.0; float gSensorRange = 30.0; integer gChannel = 9999;

list gDetectedNames; list gDetectedKeys; list gDetectedPositions; list gDetectedRatings;

integer gDetectedIndex = 0;

string gURL = "http://w-hat.com/httpdb/slateit/"; key gRequestId; integer gRequestIndex;

string gRegionName; vector gCameraPos;

string ERROR_NOT_HUD = "Error: This object needs to be attached to HUD to function properly.";

requestRating() {

   if(gRequestIndex < llGetListLength(gDetectedKeys))
   {
       gRequestId = llHTTPRequest(gURL + (string)llList2Key(gDetectedKeys, gRequestIndex), [HTTP_METHOD, "GET"], "");
   }

}

rescan() {

   if(llGetTime() > gSensorTimeout)
   {
       llSensor("", NULL_KEY, ACTIVE | PASSIVE | AGENT, 20.0, PI / 2.0);
       llResetTime();
   }

}

default {

   state_entry()
   {
       if(llGetAttached() > 29)
           llRequestPermissions(llGetOwner(), PERMISSION_TRACK_CAMERA);
   }
   
   on_rez(integer i)
   {
       if(llGetAttached() < 30)
       {
           llSetTimerEvent(0);
           llSay(0, ERROR_NOT_HUD);
       }
   }
   attach(key avatar)
   {
       if(avatar == NULL_KEY)
       {
           llSetTimerEvent(0);
       }
       else
       {
           if(llGetAttached() < 30)
           {
               llSetTimerEvent(0);
               llSay(0, ERROR_NOT_HUD);
           }
           else
           {
               llRequestPermissions(llGetOwner(), PERMISSION_TRACK_CAMERA);
           }
       }
   }
   
   run_time_permissions(integer perm)
   {
       llResetTime();
       llSetTimerEvent(gNextObjectTimeout);
       llSensor("", NULL_KEY, ACTIVE | PASSIVE | AGENT, 20.0, PI / 2.0);
   }
   
   timer()
   {   
       vector cameraPos = llGetCameraPos();
       rotation cameraRot = llGetCameraRot();
       string regionName = llGetRegionName();
       if(llVecDist(cameraPos, gCameraPos) > 30.0 || regionName != gRegionName)
       {
           // Too far from last scan point, hide HUD and rescan.
           llSetPos(<0, 0, -1.1>);
           rescan();
           return;
       }
       
       integer skipped = 0;
       while(gDetectedIndex < llGetListLength(gDetectedNames))
       {
           integer pendingRatings = 0;
           string ratingString = llList2String(gDetectedRatings, gDetectedIndex);
           if(ratingString != "...")
           {
               vector objectPos = llList2Vector(gDetectedPositions, gDetectedIndex);
               
               // Translate object in to camera space.
               objectPos = objectPos - cameraPos;
               
               // Rotate object in camera space.
               rotation invCameraRot = <0.0,0.0,0.0,1.0> / cameraRot;
               objectPos = objectPos * invCameraRot;
               
               // Switch axes from Z = up to RHS (X = left, Y = up, Z = forward)
               objectPos = <-objectPos.y, objectPos.z, objectPos.x>;
               
               // Apply perspective distortion.
               float FOV = 60.0 * DEG_TO_RAD;
               float xHUD = (objectPos.x * (1.0 / llTan(FOV / 2.0))) / objectPos.z;
               float yHUD = (objectPos.y * (1.0 / llTan(FOV / 2.0))) / objectPos.z;
               
               // Set front clipping plane to 1m and back clipping plane to infinity.
               float zHUD = (objectPos.z - 2) / objectPos.z;
               
               // Clip object to HUD.
               if( xHUD > -1.0 && xHUD < 1.0 && 
                   yHUD > -1.0 && yHUD < 1.0 &&
                   zHUD > -1.0 && zHUD < 1.0)
               {
                   llSay(gChannel, ratingString + ":" + llList2String(gDetectedKeys, gDetectedIndex));
                   integer DISPLAY_STRING = 204000;
                   llMessageLinked(LINK_SET, DISPLAY_STRING, ratingString, "");
                   llSetPos(<0, -xHUD / 2, yHUD / 2>);
                   if((integer) ratingString < 0)
                   {
                       llSetTexture("51c399a0-abf6-f7bc-b382-816da1da1ed5", ALL_SIDES);    
                   }
                   else
                   {
                       llSetTexture("e433cbeb-1920-9f3d-0a29-449d6db7f1c6", ALL_SIDES);
                   }
                   ++gDetectedIndex;
                   return;
               }
           }
           ++gDetectedIndex;
           ++skipped;   
       }
       gDetectedIndex = 0;
       
       if(skipped == llGetListLength(gDetectedNames))
       {
           // No objects visible, hide HUD.
           llSetPos(<0, 0, -1.1>);
       }
       rescan();
   }
   
   sensor(integer num)
   {
       gDetectedNames = [];
       gDetectedKeys = [];
       gDetectedPositions = [];
       gDetectedRatings = [];
       integer i;
       for(i = 0; i < num; ++i)
       {
           string name = llDetectedName(i);
           gDetectedNames += llDetectedName(i);
           gDetectedKeys += llDetectedKey(i);
           gDetectedPositions += llDetectedPos(i);
           gDetectedRatings += "...";
       }
       gRegionName = llGetRegionName();
       gCameraPos = llGetCameraPos();
       gRequestId = NULL_KEY;
       gRequestIndex = 0;
       requestRating();
   }
   
   http_response( key id, integer status, list meta, string body) 
   {
       if(id == gRequestId) 
       {
           if(status == 404)
           {
               gDetectedRatings = llListReplaceList(gDetectedRatings, ["0"], gRequestIndex, gRequestIndex);
           }
           else if(status == 200)
           {
               gDetectedRatings = llListReplaceList(gDetectedRatings, [body], gRequestIndex, gRequestIndex);
           }
           else
           {
               llOwnerSay("http_response " + (string)status + " " + body);
           }
       }
       gRequestId = NULL_KEY;
       ++gRequestIndex;
       requestRating();
   }

} </lsl>

HUD button script

<lsl> // SLateIt HUD Button by Babbage Linden // // An Open Source Augmented Virtual Reality HUD for Second Life // // Available under the Creative Commons Attribution-ShareAlike 2.5 license // http://creativecommons.org/licenses/by-sa/2.5/

integer gListenChannel = 9999; integer gListenHandle;

string gName; integer gRating;

string gURL = "http://w-hat.com/httpdb/slateit/";

default {

   state_entry()
   {
       gListenHandle = llListen(gListenChannel, "", NULL_KEY, "");
   }
   
   listen(integer channel, string name, key id, string message)
   {
       gRating = (integer) message;
       gName = llGetSubString(message, llSubStringIndex(message, ":") + 1, -1);
   }
   
   touch_start(integer total_number)
   {
       llHTTPRequest(gURL + gName, [HTTP_METHOD, "PUT"], (string)(++gRating));
   }
   
   http_response( key reqid, integer status, list meta, string body ) 
   {
       if(status != 200 && status != 201)
       {
           llOwnerSay("http_response " + (string)status);
       }
   }

} </lsl>