Difference between revisions of "Satir decuir sl cert"

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*Use of Short-cuts: shift-drag, Undo, Edit Window
*Use of Short-cuts: shift-drag, Undo, Edit Window
*Demonstrate the advantage on using Position, Size and Rotation by numbers on Edit Window
*Demonstrate the advantage on using Position, Size and Rotation by numbers on Edit Window
'''Using the Grid'''
*Explain the advantages of the Grid and Grid Options/Settings (Grid Unit, Grid Extents, Sub-Unit Snapping, Cross Sections, Grid Opacity; Snap to Grid)
*Demonstrate skills in moving and rotating primitives using the Grid
*Demonstrate how to use the Grid Ruler to align primitives in an effective way




Line 14: Line 20:




'''Using the Grid'''
'''Primitive Parameters'''
*Explain the advantages of the Grid and Grid Options/Settings (Grid Unit, Grid Extents, Sub-Unit Snapping, Cross Sections, Grid Opacity; Snap to Grid)
*Demonstrate functionality and use of Lock, Physical, Temporary and Phantom proprieties
*Demonstrate skills in moving and rotating primitives using the Grid
*Explain the effects of different Materials proprieties
*Demonstrate how to use the Grid Ruler to align primitives in an effective way
*

Revision as of 03:26, 18 February 2009

SL Modeling Certification

Topics to be Certified

General Knowledge

  • Select, Unselect, Link, Unlink, Link distance, Link limit
  • Given a scenario, demonstrate the better way to select the desired object or group of objects (Edit linked parts, Select only my objects, Select by surrounding, Select only movable objects, Hide Selected
  • Use of Short-cuts: shift-drag, Undo, Edit Window
  • Demonstrate the advantage on using Position, Size and Rotation by numbers on Edit Window


Using the Grid

  • Explain the advantages of the Grid and Grid Options/Settings (Grid Unit, Grid Extents, Sub-Unit Snapping, Cross Sections, Grid Opacity; Snap to Grid)
  • Demonstrate skills in moving and rotating primitives using the Grid
  • Demonstrate how to use the Grid Ruler to align primitives in an effective way


Primitive Editing Demonstrate you know how to use and transform Primitives parameters according to the needs: Building Block Types; Path Cutting; Hollowing; Twisting; Tapering; Top Shear; Dimple (Sphere); Profile Cut; Radius; Revolutions; Skew; Hole Size.


Primitive Parameters

  • Demonstrate functionality and use of Lock, Physical, Temporary and Phantom proprieties
  • Explain the effects of different Materials proprieties