Difference between revisions of "Script Override Functions"

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</lsl>
</lsl>


For technical support, requests, etc., use the Search under the Groups Tab and search for .::Prototype::.
For technical support, requests, etc., use the Search under the Groups Tab and search for Skidz Partz - Open Source


if you have any problems getting this script to work either contect me inworld [https://wiki.secondlife.com/wiki/User:Revolution_Perenti Revolution Perenti]
if you have any problems getting this script to work either contact me in-world [https://wiki.secondlife.com/wiki/User:Revolution_Perenti Revolution Perenti]
or visit out Open Source Section at skidz partz we have many different versions of this system.
or visit our free scripts at our LSL scripts [http://www.dazzlemods.com www.dazzlemods.com] Open Source Section on our forum.
[http://slurl.com/secondlife/Snow%20Crash/128/128/23 Snow Crash]
[http://slurl.com/secondlife/Skidz%20Isle/128/128/23 Skidz Isle]




{{LSLC|Library}}
{{LSLC|Library}}
{{LSLC|Examples}}
{{LSLC|Examples}}

Revision as of 22:00, 11 August 2010

Script Override

Well, you like to override strings, integer etc. in chat channel. For example you like to enable debug or change the channel. I find this the best solution and it can be pretty useful API framework for many listens.

USAGE: /CHANNEL Object_Name,message,value eg: /1000 Object,channel,1001

<lsl> list csv_commands;

integer P_channel = 1000; // channel integer key_listen; // listen key default {

   state_entry()
   {
       key_listen = llListen(P_channel, "", NULL_KEY, "");
   }
   listen(integer channel, string name, key id, string message) 
   {
       csv_commands = llCSV2List( llToLower( message ));

// string said_name = llList2String( csv_commands, 0);

       string command = llList2String( csv_commands, 1);
       if ( command == "channel") 
       {
           P_channel = (integer)llList2String( csv_commands, 2);
           llListenRemove( key_listen );
           key_listen = llListen(P_channel, "","","");
           llOwnerSay( "Listen Channel set to " + (string)P_channel);
       }
       else if(command == "avatar" || message == "AVATAR")
       {
           llSay(0, "Hello, Avatar!");
       }
   }

} </lsl>

For technical support, requests, etc., use the Search under the Groups Tab and search for Skidz Partz - Open Source

if you have any problems getting this script to work either contact me in-world Revolution Perenti or visit our free scripts at our LSL scripts www.dazzlemods.com Open Source Section on our forum. Skidz Isle