Difference between revisions of "Second Life Education"

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=== [[Case Study: The New Media Consortium (NMC)|Case Study: The New Media Consortium]] Developing New Learning And Collaboration Environments For Educators ===
=== [[Case Study: The New Media Consortium (NMC)|Case Study: The New Media Consortium]] ===
 
'''Developing New Learning And Collaboration Environments For Educators'''


"At the NMC, we see Second Life as the most currently evolved of the virtual world platforms today, and wherever this technology takes us, Second Life will be seen as the seminal first instance of what the 3D web might look like. "
"At the NMC, we see Second Life as the most currently evolved of the virtual world platforms today, and wherever this technology takes us, Second Life will be seen as the seminal first instance of what the 3D web might look like. "
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=== Get Started ===
=== [[Second Life Education/Get Started|Get Started]]===
 
'''[[Second Life Education - Get Started]]'''


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=== Success Stories ===
=== [[Second Life Education/Success Stories|Success Stories]]===
 
'''[[Second Life Education - Success Stories]]'''


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{{Contact LL}}
{{Contact LL}}
[[Category:Second Life Education]]
[[Category:Second Life Education]]

Revision as of 18:10, 9 November 2010

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Second Life: Ready for Learning

Spotlight on Education

Second Life Work is the leader of compelling, cost-effective virtual education solutions to amplify an existing curriculum or create new models for engaged, collaborative learning.
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Case Study: The New Media Consortium

Developing New Learning And Collaboration Environments For Educators

"At the NMC, we see Second Life as the most currently evolved of the virtual world platforms today, and wherever this technology takes us, Second Life will be seen as the seminal first instance of what the 3D web might look like. "

— Larry Johnson, CEO, The NMC, testifying before the U.S. Congress

More Educator Success Stories

Get Started

Success Stories

For more information, contact Linden Lab at business@lindenlab.com.