Difference between revisions of "Second Life Education/Get Started"
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We’re always here if you have any questions or would like advice, recommendations, or support. | We’re always here if you have any questions or would like advice, recommendations, or support. | ||
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<div style="font-size: 8pt; padding: 5px;">" | <div style="font-size: 8pt; padding: 5px;">"In a live videoconference, I could make a gesture and you'd see that, but we're still not together. We're not affecting each other's space. In Second Life, we... experience things together." | ||
<span style="font-size: 7pt;"> | <span style="font-size: 7pt;">— Larry Johnson, CEO, The NMC </span> | ||
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[[File:PromoNMC.png|link=Case Study: The New Media Consortium (NMC)]] | |||
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Revision as of 11:39, 9 November 2010
Teaching in Second Life is Easy
Get Started
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Hundreds of colleges, universities and organizations have created learning immersive learning environments and communities in Second Life. Many educators are committed to helping each other learn how to maximize participation. Whether your group is looking to develop new space from the ground up or explore existing content, we recommend following that you check out the Resources section of this website to learn the basics and find collaborators and resources to get you started. Whether you're new to Second Life, interested in bringing your class into Second Life for an inworld field trip, or building an inworld campus, we have the information to help you get going. And, you're also welcome to contact us directly and we can answer your questions directly. It’s Time to Try Second Life for LearningWe understand that working in Second Life, or any virtual world, is a new experience for most organizations. So, we’re here to make it as easy as possible. Here’s the step-by-step guide to help you get started.
We Can HelpWe’re always here if you have any questions or would like advice, recommendations, or support. |
Clients are Saying
"In a live videoconference, I could make a gesture and you'd see that, but we're still not together. We're not affecting each other's space. In Second Life, we... experience things together."
— Larry Johnson, CEO, The NMC |