Seedable PRNG

From Second Life Wiki
Revision as of 06:52, 7 September 2007 by Huney Jewell (talk | contribs) (Avoid line overflow)
Jump to navigation Jump to search

md5 based seedable PRNG

It's not the fastest thing but it doesn't seem to have much if any output skew, and I couldn't detect any periodicity in the first 100,000 cycles.


//new md5 based seedable PRNG
//By: Gigs Taggart
//Released under BSD License.
//http://www.opensource.org/licenses/bsd-license.php

integer gSeed=0; 
string gLastHash;

prng_seed(integer seed)
{
    gSeed=seed;
}


integer prng_get()
{
    gLastHash=llMD5String(gLastHash, gSeed); 

    //the bitwise thingy gets rid of negative numbers
    return (integer)("0x" + llGetSubString(gLastHash, 0, 7)) & 0x7FFFFFFF; }