Self-Destruction
Revision as of 18:42, 6 August 2007 by Mrzebra Arai (talk | contribs)
Change the number in llSetTimerEvent(30.0) to set the time, in seconds, that it will take for the object to disappear.
Script
// Davada Gallant (John Girard), WWIIOLers
// 30-second self destructor
default
{
state_entry()
{
//upon creation, immediately start the timer
''llSetTimerEvent(30.0)'';
}
//once the timer ticks off, kill the object
timer()
{
llDie();
}
}